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The developer does not need to use a programming language
GDevelop
Don't you have a lot of knowledge in video game development? So
the best thing you can do is start from the basics and GDevelop offers you what
you are looking for. It is a tool specially designed for beginners who
want to make their first games. Of course, it can also be used by professionals.
The platform is open
source , which means that it is highly customizable. In
return, despite being easy to use, the truth is that there are not many reports
and videos that show us how to use the software step by step, which can be
inconvenient for some people.
Personally I think it is a good program for people who want to
make platform games, puzzles, shooter, 8 bits ... Thanks
to its characteristics, you can make fun little projects, although with time
and patience you can get more complete games. The important thing is to
know that the game can be developed without the need to know any programming
language. If you want to enter this world, this program will be of great
help to achieve it. Of course, it also allows publishing the games on the
main gaming platforms. After all, the important thing is that players can
play your games.
3D entity
Now I recommend a program of Spanish origin that
is receiving very good reviews for how easy it is to use and especially for
what it allows to achieve. To be able to handle it, it is not necessary to
know Visual C ++, you just have to learn a few commands. It is a good
option if you want to become a professional and need to learn the basics before
jumping into more professional programs. Of course, you should know that
this program is only aimed at Windows computers.
Getting the hang of it is not too complicated, which means that
you will be looking forward to controlling it in just a few sessions. To
give you the idea, with Entidad 3D you will be able to develop shooters, first
or third person games, platform games or adventures ... it really offers many
options.
To get beautiful games, the software offers us different tools . Some
of them are Actor Studio, Texture Packer or World Editor among many others. Everything
can be done automatically. This helps the development of the game, but it
also causes a limitation of resources that can cause that the game is not as
powerful as you have in mind. For this reason, when you have developed the
game and want to improve the graphics, characters, textures ... then you will
have to do it with third-party programs. It's free, so it can be another
perfect option to start with.
Flixel
Another really interesting option if you want to carry out
complete projects in a simple way. It has a large library to be able to
make custom games and thus be able to obtain good results. Without
forgetting that it uses Actionscript 3 programming,
a programming language that will allow you to achieve very good things.
It is an interesting tool for all types of video game designers,
although it is true that it is usually used by beginners. If you want to
create 2D physics, this program will be of great help to you. It
has powerful 2D physics engines like Box2D.
It has a lot of power, that is, in the same image you
can include hundreds of moving objects and thus achieve much more alive worlds . It
has tools to do many things, that is, in the vast majority of occasions it will
not be difficult for you to design the game to your needs. Currently, a
bug detection system has been added to prevent the game from being broken at
the time of publication.
Buildbox
This program is another of the most used, both the free and paid
versions. If we focus on the free option, we realize that it allows us to
create a world easily and quickly. Using the program is easy, thanks in
part to the fact that the developer does not need to use a
programming language . Everything can be done by
placing blocks in the right places. That placement is a problem for us,
especially if we take into account that the design is very intuitive.
Once the game is created, you can get it sent to the main mobile
stores for free. On the other hand, if you want to publish it on a
computer, then you will have to pay for the program. This preceding option
can be interesting if you develop a lot. I comment on it because the
license is paid annually.
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